[Psychic] Pain Amplifier Put a damage counter on each of your opponent's Pokémon that already has any damage counters on it.
Attack 2:
[Psychic][Psychic][Psychic] Call of the Night (40) Unless this attack Knocks Out the Defending Pokémon, flip 2 coins. If both of them are heads, your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck.